• Far Beyond My Capacity
  • Far Beyond My Capacity
  • Far Beyond My Capacity
  • Far Beyond My Capacity
  • Far Beyond My Capacity
  • Far Beyond My Capacity
  • Far Beyond My Capacity
  • Far Beyond My Capacity
  • Far Beyond My Capacity
  • Far Beyond My Capacity
  • Far Beyond My Capacity
  • Far Beyond My Capacity
  • Far Beyond My Capacity
  • Far Beyond My Capacity
  • Far Beyond My Capacity
  • Far Beyond My Capacity
  • Far Beyond My Capacity
  • Far Beyond My Capacity

Wednesday, August 31, 2011

Children of the Revolution

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"Well you can bump and grind
It is good for your mind
Well you can twist and shout let it all hang out
But you won't fool the children of the revolution" 


Deus Ex: Human Revolution is a prequel to the critically acclaimed PC game Deus Ex. Released over 11 years ago, the original game was a genre-blending mix of shooter, roleplaying game and stealth game set on a near-future cyberpunk Earth. Since it's release in 2000 the game averaged a review score of 90% and has regularly appeared at or near the top of several "best games of all time" lists. I played the game through several times back in the day, as it could be completed in several different ways and had quite a few different endings.

So, this belated prequel has a lot to live up to. Does it work as well as the original classic? Read on to find out my thoughts.
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Monday, August 29, 2011

SWTOR @ Pax Prime

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Back in March this year I posted about all the TOR updates given at Pax East. Well, this week Pax Prime, the big brother of Pax East, took place in Seattle. Once again Bioware had a strong presence at the show and were giving daily demonstrations of the end game and allowing visitors to the show to get some hands on time with the game.

Most of the information given out was news that those of us following the game already knew, but there was some really exciting new updates as well, which was a bit of a surprise considering how close we potentially are to launch. Open world PvP and new Game Testing details were revealed at the main panel on Sunday. Read on for all the details.
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Thursday, August 25, 2011

Epics, Fan Films and a Day of Sex

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Well, thanks to the help of my good buddy Voltaan I have finally managed to hit level 80 in Everquest 2 and have made a good start to obtaining my epic weapon. The grind for Synod Reet faction wasn't as bad as I was fearing and it's nice to continue with some of the more challenging content whilst exploring new places.

EQ2 is down today for Guild Update 61, The War of Zek. Amongst some new scalable instances one of the major additions with this update is the re-itemisation for all of the game's items between levels 20 and 90. That is tens of thousands of items and adornments that are being adjusted, and based on SOEs past history I'm a little bit worried at the mess they might make of things. Oh well, we'll see, I just hope I can still wear all my armour when I log back in!

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Tuesday, August 23, 2011

The Wall of Crazy

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If you've been following the development of Star Wars The Old Republic then it's possible that you may have heard the devs refer to The Wall of Crazy. Whether or not this is a real or metaphorical wall isn't really important, it's more what the term represents.

A big crazy wall, yesterday.

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Friday, August 19, 2011

The Old Republic at Gamescom 2011

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As mentioned in my article on EA's press conference earlier this week Bioware have been showing The Old Republic off at Gamescom, Europe's largest gaming convention. There were a few interesting reveals, the most interesting of which was the new PvP mode; Huttball.
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Wednesday, August 17, 2011

EA Gamescom press conference

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Electronic Arts hosted a large press conference today at the start of Gamescom, Europe's largest gaming trade fair. There were some good updates on several games I've been following, including a live demonstration of an Operation (or raid) in The Old Republic.

Below you can find embeds of the videos shown for The Old Republic, Mass Effect 3, Kingdoms of Amalur, The Secret World and Battlefield 3.
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Monday, August 15, 2011

Rescue: An Age of Conan story

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A few people have been bugging me to finally finish the roleplay story I started about my Age of Conan character Udrath. Well, on the basis that if I don't get it finished before The Old Republic comes out I never will, I've started to continue my writings. The next part of the tale, entitled "Rescue" is now complete.

You can find it in the Roleplay Stories section of the site, along with the rest of the tale so far. I've also included it after the break. I hope to have the final two parts of the story up within the next couple of weeks.
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Friday, August 12, 2011

Beta Testing - "Unexpected this is. And unfortunate... Incomplete is your training."

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With the recent announcement that EA/Bioware will be holding large-scale beta-testing weekends for Star Wars: The Old Republic in September I thought it might be interesting to discuss the kind of things you could expect to experience assuming you are lucky enough to receive an invite.

Over the past 11 years I've been involved in beta testing for a lot of MMOs including (but not limited to) Dark Age of Camelot, Everquest 2, Age of Conan, Vanguard SoH, Rift and Lord of the Rings Online. There are a few things that always seem to crop up no matter who the developer or what the game, so for those of you going into a beta test for the first time here is a few of the things you can expect. In fact the vast majority of these points will apply to all MMO beta tests.
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Friday, August 05, 2011

Dragon Age 2: Legacy

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Well, as you know my gaming (and also sleeping) time has been cut very short this week with the arrival of our new baby. I have had a few spare hours to relax however, as baby was overdue (she was taking so long to turn up I was thinking of naming her Gynok Moltor! Quick Everquest in-joke for the geeks out there) and is a pretty good sleeper, so in the small bursts of time I have had free I've been playing the new downloadable content for Dragon Age 2. It's perfect as it's not online, so I don't need to worry if I have to keep disappearing for extended periods, and it's a relatively short bite-size piece of dark fantasy flavoured entertainment.

Dragon Age 2: Legacy is the first post-launch DLC for the title, and whilst I know the game itself disappointed a lot of people (see my original review for my thoughts) with this DLC pack Bioware have really stepped up to the plate. There really is a lot to like about this adventure pack, so much so that it actually makes the original game seem better.
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Consulars and consoles

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Two great, but very different videos for you today. One a long-awaited class video for SW:TOR and the other a sneak peak at a new RPG based on Game of Thrones (kind of). Read on for the details and the vids.
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Wednesday, August 03, 2011

Zjaoww Znn Znn* - It's the little things

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*this is supposed to be the sound of a lightsaber!

There's been a little SWTOR news this week from a couple of sources that I thought were worth highlighting as they are both good examples of Bioware taking an existing MMO trope and adding a little twist that could have a big impact on the player's experience and enjoyment of the game. It's something they have done with a few of the game systems that I'm hoping will make the game more enjoyable, such as using the companion system for crafting, adding real choice and consequence to quest decisions, having a pre-launch guild system to improve server populations, allowing companion characters to head back to base to sell your junk loot, etc. It's the little bits of polish that bring the game to life and make it fun rather than a grind.
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