• Far Beyond My Capacity
  • Far Beyond My Capacity
  • Far Beyond My Capacity
  • Far Beyond My Capacity
  • Far Beyond My Capacity
  • Far Beyond My Capacity
  • Far Beyond My Capacity
  • Far Beyond My Capacity
  • Far Beyond My Capacity
  • Far Beyond My Capacity
  • Far Beyond My Capacity
  • Far Beyond My Capacity
  • Far Beyond My Capacity
  • Far Beyond My Capacity
  • Far Beyond My Capacity
  • Far Beyond My Capacity
  • Far Beyond My Capacity
  • Far Beyond My Capacity

Sunday, October 20, 2013

Why Everquest Next is drifting off my radar

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Over the past few weeks I've really started to develop a sense of disinterest in Everquest Next. I'll still play the game for sure and give it a fair shout, mainly because it's free and many of my friends will be playing it. However the more I read and hear about the game the more I'm starting to realise it probably isn't for me.

There's no reason why it should be a game for me of course, other than the Everquest name, but I can't help feeling disappointed in just about every announcement that is made about the game at the moment, and from the look of things the direction that the game is moving in is one that I'm not particularly excited by to say the least. My initial excitement after the first announcement has slowly been whittled away to a sense of mild disinterest.

Is anyone else getting annoyed by recent developer comments and the lack of real info?
But why? Everquest Next is certainly trying some new things in terms of emergent AI and destructible landscapes, and it's those things that are still keeping me slightly interested. It may be that it can yet get me excited. If it is to do so however the developers need to actually start showing us something. Absolutely everything we have seen and heard so far amounts to short tech demos (which look quite heavily scripted) and design document wish lists. We have seen absolutely nothing of substance whatsoever (since the initial reveal at least), and the cynic in me that has seen a myriad of broken MMO promises fears the worst.

It's more than that however. Whilst nothing is locked in stone it's the design decisions that the developers seem to be taking that have me worried as well. A game that seemed to be offering something truly different now seems to be devolving into a copy-cat, vanilla experience with no challenge and designed to appeal to the lowest common denominator.

I'm now going to make up for my relatively slow rate of blog updates recently. Cue long, stream-of-consciousness rant!
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Friday, October 11, 2013

Masks of Nyarlathotep Campaign Journal: Chapter 17 - Band on the Run

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Well, the undertaker drew a heavy sigh seeing no one else had come,
And a bell was ringing in the village square for the rabbits on the run.
Band on the run, band on the run.
And the jailer man and sailor Sam, were searching every one
For the band on the run...


Last session saw our investigators in something of a hole. Trapped in an anarchic city, on the run from powerful forces, unable to speak the language, and with limited resources, things were looking grim. Then their only contact with the outside world had disappeared.

It was time to open the door to the outside world
It was time to stop hiding and take action.
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Thursday, October 03, 2013

NBI2 - The Return of the Son of Newbie Blogger Initiative

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I missed out on the Newbie Blogger Initiative first time round. I'd actually started my blog a bit too early to qualify for it, and it passed me by before I knew what was really going on. After discovering the NBI however I went back to it and explored the blogs it had fostered and the advice that had been written by it's contributors.


The NBI is a time-limited project designed to encourage and help new bloggers to write about their experiences with games online. It tries to foster a fun and engaging community in which experienced bloggers can help those new to the hobby, with advice, guest articles and promotion for new gaming blogs. NBI2 is running through the month of October.

I found some of my favourite blogs as a result of the NBI, and the advice and support that I found made a huge difference to my own somewhat humble efforts. Many of the blogs created back during the first NBI are still going strong today, over a year later. So, if you are interested in starting up a gaming blog, or just want to find out more, head on over to the Newbie Blogger Initiative website and consider signing up. There is also a fantastic archive of material on the site for those of us who have been at this for a while.

I'll be updating my blogroll in the coming days with some of my favourite new blogs that have signed up for NBI2.

Tuesday, October 01, 2013

Back to the begining

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I've been playing through Dragon Age Origins again recently, having had my appetite for the franchise reignited following the latest videos for Inquisition from PAX. I have to say, I'm loving it.

As I started this blog after playing Origins I never really got around to writing about it. I liked Dragon Age 2 a lot, but playing Origins again has really highlighted the areas where it fell down compared to the original game.


The first thing that struck me was the scale and breadth of both the world and the story. The world of Origins feels huge compared to the world of DA2, and despite the relatively small, funnelled maps, it feels more open and expansive. The whole story is more epic in scale whilst retaining it's focus on the characters, with some truly memorable NPCs. There is also an absolute tonne of lore to find and read, much of it very entertaining and well written, with some items such as the love letters you find lying around simply there to make you laugh.
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